Here I’ll be showing off some of my artwork—animations and 3D models from Blender, drawings I’ve worked on, and a collection of photography. It’s a mix of experiments, finished pieces, and everything in between. Just me exploring ideas through art, whether it’s sketching characters, sculpting in 3D, or capturing moments through a lens.
For my senior Capstone, I made a few short animations. During the Capstone, I projected onto a large screen to make my table stand out. It was simple but rewarding. I started making it after making my main project. I might change the style of it to fit this site. I might turn it into a cool homepage intro or something similar. It's a good template for promotion and marketing.
For my senior Capstone project in high school, I decided to do a short animation. I had gotten into Blender a few months earlier and was really excited to create an epic, highly detailed film for my senior project. It didn't work out that way, as I was brand new to it and it would've taken years of experience to create something like I had originally planned. Regardless, I'm happy with what I did. I combined several animation skills into this project. Modeling, texturing, lighting, and rigging all came together in this one clip. Even though it's fairly simple, I had spent over a week making this. The video shows the different layers and how much work went into this project.
Using a Nikon D700, I set the shutter speed low and dialed in a long exposure of 13 seconds at ISO 100 with a max aperture of f/3.6. I placed my RGB-lit Alienware laptop on a lazy susan and spun it rapidly to capture dynamic light trails and motion blur.
The iconic Alienware logo—featuring the disembodied alien head—appears prominently in the images, especially in the first shot, which is the most centered. For that frame, I aligned the laptop to face directly toward the camera at both the start and end of the spin. In contrast, the other images are off-center due to varied starting angles.
The faster the spin, the more vibrant and expansive the RGB light trails became. Slower rotations allowed the camera to catch the darker rear of the laptop, which blocked some of the light and reduced the overall glow. This experiment beautifully illustrates how motion and exposure settings can transform a static object into a swirling canvas of color and light.
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This was one of my very first Blender Builds. After watching The Batman (2022), I became obsessed with this car. I loved the design of it and wanted a cool desktop wallpaper of it. Unfortunately, there weren't many images available, so I decided to create my own. I watched a quick Blender tutorial for a 1969 Ford Mustang, and I used those methods to create a different muscle car. I was very new to Blender and somewhat impatient to have an original creation, so I made the car model low-poly. I then watched a tutorial on lighting, textures, and shadows to create an environment. Now the image is film-accurate with cool lighting, yet with minimal detail. This also cut down on rendering time and saved my laptop from catching fire.
If I could change anything now, I would add textures to the car itself. The ground's been modeled to look like an abandoned street or old garage. Adding a metallic sheen to the car would add more highlights. Making the tires look more rubbery and the windows reflective would be a nice touch. At some point, I'd also like to get it moving and create a short clip of it driving through a city at night.
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